Imps

The Rabbit God created the Imps to troll the Human God, making them similar to Humans, but leaner and faster. This went much better than the time he created the Trolls to imp-ress the Human God. After the Collapse, Imps scattered in family groups around the Old World, but have the highest density in the nation of Texas to the North.

Species Traits
Size: Medium Land Speed: 40 Climb Speed: 20 Ability Score Adjustment: +2 Dexterity, -2 Constitution, -2 Strength Languages: Automatic Language: English Physical Description Created by the Rabbit God, imps are naturally wiry and athletic. Imps lack traditional souls in favor of atmans, eternal souls in a cycle of reincarnation. As a result, soul-splitting magic and soul destroying magic is powerless against them. Female Avg Height: 5’9” Normal Height Range: 5’3”-6’4” Avg Weight : 120 Lbs Male Avg Height: 5’9” Normal Height Range: 5’3”-6’4” Avg Weight: 125 Lbs

Species Features
IR Vision An Imp can additionally see light in the infrared spectrum. This enables an Imp to see shapes even in complete darkness. Fleet-footed Imps are naturally talented in many physical activities, owing to their creation at the hands of the Rabbit God. All Imps gain a +2 species bonus on Athletics, Stealth, Awareness, and Agility Checks. Bonus Feat Imps may not be the sturdiest of the sapient species, but they are built to deal with the physical stresses of their daily lives. Imp characters gain Endurance as a bonus feat at 1st level.